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GopherCon 2016
Videos
1 — GopherCon 2016: Daniel Whitenack - Go for Data Science
2 — GopherCon 2016: Raphael Simon - goa: A New Approach to Microservice Development in Go
3 — GopherCon 2016: Bill O'Farrell - Porting Go to the IBM z Architecture
4 — GopherCon 2016: George Tankersley - Go for Crypto Developers
5 — GopherCon 2016: Day 1 Speaker Q & A
6 — GopherCon 2016: Renee French - The Go Gopher A Character Study
7 — GopherCon 2016: José Carlos Nieto - Go Mobile as the backbone of Lantern for Android
8 — GopherCon 2016: Rob Pike - The Design of the Go Assembler
9 — GopherCon 2016: Keith Randall - Inside the Map Implementation
10 — GopherCon 2016: Alan Donovan - Navigating Unfamiliar Code with the Go Guru
11 — GopherCon 2016: Katrina Owen - Mind the Gap
12 — GopherCon 2016: Bernerd Schaefer - Go Without the Operating System
13 — GopherCon 2016: Dave Cheney - Dont Just Check Errors Handle Them Gracefully
14 — GopherCon 2016: Donnie Berkholz - Mining the Go Developer Community
15 — GopherCon 2016: Wisdom Omuya - Go Vendoring Deconstructed
16 — GopherCon 2016: Adrian Cockcroft Communicating Sequential Goroutines
17 — GopherCon 2016: Ivan Danyliuk - Visualizing Concurrency in Go
18 — GopherCon 2016: Day 2 Speaker Q & A
19 — GopherCon 2016: Filippo Valsorda - cgo Safely Taming the Beast
20 — GopherCon 2016: John Leon - Packet Capture, Analysis, and Injection with Go
21 — GopherCon 2016: Jack Lindamood - Practical Advice for Go Library Authors
22 — GopherCon 2016: Carolyn Van Slyck - Grow your users from an unlikely source: Windows Developers
23 — GopherCon 2016: Kelsey Hightower - Building a custom Kubernetes scheduler
24 — GopherCon 2016: Michael Matloob - CONTRIBUTING: The Talk
25 — GopherCon 2016: Emily Gu - The Power and Elegance of Reflection
26 — GopherCon 2016: Marcel van Lohuizen - Handling Text from Around the World in Go
27 — GopherCon 2016: Takuya Ueda - Go for Mobile Games